TRIOVIZ 3D MOVIES

And I seriously mean “subtle. It’s a bit of an odd effect, but surprisingly effective, almost as if you were looking at a diorama come to life on your television set. Without going into too much technical detail, the 3D utilized in Batman: As I continued using the TriOviz over the next week and a half, I noticed that I became more accustomed to having them on, and was able to go for longer stretches before experiencing discomfort. As far as gameplay and immersion goes, once combat started up and I was controlling the on-screen action, the effects were still noticeable, but not as much. The four challenge maps — “Scarecrow Nightmare,” “Crime Alley,” “Totally Insane,” and “Nocturnal Hunter” — are a nice addition to the already great gaming experience.

The method allows developers to implement 3D stereoscopic tech into existing titles, leveraging depth-of-field to create multi-layered effects. The glasses themselves are very well constructed. But when the game booted up and I was given my initial set-up choices, I immediately flipped on the effect and as instructed slid on the rather silly-looking 3D glasses. Gives images a bit of depth and pop Reasonable price Includes protective slip Solid construction. Packed with the original game, the disc for both Xbox and PlayStation 3 also includes additional content previously only available as downloads. You will receive a link to create a new password via email. Are these trade-offs — slightly reduced image clarity and having to wear idiotic glasses on top of it — worth the 3D experience?

Without going into too much technical detail, the 3D utilized in Batman: Before I continue, two disclaimers: It requires 3D glasses with pink and green lenses, two pairs one Batman-themed, the other “Welcome to the Madhouse” Joker-themed of which ship with Batman: The issue here was that I was so focused on the action itself — my button inputs and the results of them — that I wasn’t really paying attention to the 3D effect all that much.

For the reasonable price, you get added depth and pop to some really top notch games and a couple of not-so-top-notch games and a definite boost in visual quality without sacrificing color. Games and movies have been pushing 3D more and more. I suppose that’s the question, though. If I came away with one thing from playing Arkham Asylum in 3D, it’s how damned good the game is, fancy glasses and effects or not.

You will receive a link to create a new password via email. As far as gameplay and immersion goes, once combat started up and I was controlling the on-screen action, the effects were still noticeable, but not as much. The 3D effects in the game movvies fully optional, and can be toggled on and off in the options menu at any time.

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I don’t believe it’s going to stop anytime soon. They are plastic, but thick and glossy. As I continued using the TriOviz over movoes next week and a half, I noticed that I became more accustomed to having them on, and was able to go for longer stretches before experiencing discomfort.

TriOviz for Games – Wikipedia

Trioviiz images a bit of depth and pop Reasonable price Includes protective slip Solid construction. The four challenge maps — “Scarecrow Nightmare,” “Crime Alley,” “Totally Insane,” and “Nocturnal Hunter” — are a nice addition to the already great gaming experience. It wasn’t particularly distracting either; remarkably, the hit that the image quality takes is very little.

I do wear glasses to prevent eye strain, and while flexible, the TriOviz glasses had a hard time fitting my head. Arkham Asylum can now be played in 3D, on any television, using the included 3D glasses. Colors are intact, if slightly muted; the overall visual quality isn’t quite as sharp, but maybe that’s the trade-off here for this 3D-for-all solution.

As the game’s first cut-scene kicked in, I wasn’t sure if it was “working.

Review: TriOviz INFICOLOR 3D Glasses | Marooners’ Rock

You are logged ,ovies. Now is where ,ovies disclaimers get mentioned again. The method allows developers to implement 3D stereoscopic tech into existing titles, leveraging depth-of-field to create multi-layered effects. Arkham Asylumless than a year after the game’s initial release. It’s a novel effect, and I can see the appeal, but I’m not entirely sure it adds enough to the affect of the game to necessarily make it worth your time And I seriously mean “subtle.

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But when the game booted up and I was given my initial set-up choices, I immediately flipped on the effect and as instructed slid moviex the rather silly-looking 3D glasses. Arkham Asylum really better in 3D?

It’s a bit of an odd effect, but surprisingly effective, almost as if you were looking at tgioviz diorama come to life on your television set. How does the 3D look, and does it add anything to the experience? They are flexible enough to be forced onto larger than average heads such as my ownbut still feel strong.

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The tech industry is making a pretty big push for 3D gaming, with Killzone 3 recently confirmed and television manufacturers trying to convince me that it would be fun 3dd it were just like sharks movise swimming in my living room. When I first put the TriOviz glasses on, I lasted about half an hour before my eyes and temples were too sore to continue.

Are these trade-offs — slightly reduced image clarity and 3 to wear idiotic glasses on top of it — worth the 3D experience? Regardless, I got used to it and was able to get through considerable play sessions before having to stop. The glasses themselves are very well constructed. As I moved Triovia down the halls of Arkham, following guards as we escorted a restrained Joker, there was some clear separation between the models and the game’s environments. I took it for a test run.

Packed with the original game, the disc for both Xbox and PlayStation 3 also includes additional content previously only available as downloads. The effect was more obvious once the game’s long opening sequence kicked in.

But the real extra to note here is tdioviz Batman: Darkworks, the triovoz behind the TriOviz tech used for Arkham Asylumwas at one point the developer of Ubisoft’s missing-in-action title, I Am Alive. I know of more than a few games that are making the leap to 3D, some of them high-profile, multi-platform titles utilizing a range of 3D techniques. As the camera panned across the Gotham City sky-line and the Batmobile raced through the city’s streets, I started to notice the subtle 3D effects.

That actually frightens me.

TriOviz for Games

The glasses come with a protective slip, and solid construction. Instead, the Batmobile itself was felt slightly offset from the street, the buildings in the foreground of the sky-line “popped” more, and the gate leading into Arkham Asylum had clear and apparent depth.

Impressions and more after the jump.